Continue left until you get to a nice sandy area. Go in here and use space jump to navigate the next room. Super Metroid Walkthrough - Super Metroid 172 Unlimited aerial jumps make it much easier to get back across this room. Super Metroid Walkthrough - Super Metroid 171 The timing for pressing the jump button is somewhat tricky, but it's much more lenient underwater, so you have some time to get accustomed to the ability. Space Jump! As the name suggests, this upgrade lets you jump forever. Super Metroid Walkthrough - Super Metroid 170 Then, watch as her children come back and collect their mother's corpse. It will electrify you and drain both of your HP, quickly killing Draygon. Now, here's the "unfair" way to end this fight: let her grab you, then grapple the upper broken turret. Super Metroid Walkthrough - Super Metroid 169 They can stick to you, slowing you down and making Draygon move in to grab you. Super Metroid Walkthrough - Super Metroid 168 The, I guess, "fair" way to kill her is to shoot missiles and super missiles at her while she's swooping back and forth. First, shoot 3 missiles at each of these turrets to get them out of the way. Super Metroid Walkthrough - Super Metroid 167ĭraygon is another complicated boss. Then, go down and right, fall past the fake spikes, break the characteristic eye door, and get ready to fight. This room has a save point and an energy recharge station. Super Metroid Walkthrough - Super Metroid 166 This screenshot is the most annoying part: you want to grapple the rightmost block, swing all the way around in a circle, then launch yourself up and grapple the single block in the pipe barrier. Hilariously, the entire floor of this room is quicksand lying on top of a bed of spikes. Super Metroid Walkthrough - Super Metroid 165 Use the infinitely respawning enemies in the last sand pit to refill. You can either continue through the maze or run across starting from this point. In any case, you still have to get across this room. Super Metroid Walkthrough - Super Metroid 164 It's hard to explain the timing, but the sand will pull you under if just mash jump as quickly as possible. Watch out for the quicksand if you get caught, try to jump out rhythmically while holding left or right. You can either navigate this maze starting from the other side, or you can jump and morph into a ball midair to get the tank right away. Super Metroid Walkthrough - Super Metroid 163 The bottom left corner of the room is a safe spot, except for when it spits acid or whatever at you. There isn't much strategy here just shoot its head with super missiles and/or charged beam shots until it falls apart. Super Metroid Walkthrough - Super Metroid 162īotwoon, the annoying sea serpent. By the way, those things are "Mocktroids," and grapple beam will kill them in one hit. Keep shooting out walls until you get to the floor, then use the available distance to gain speed and run through all the way to the right. This pipe maze is less complicated than it looks. Super Metroid Walkthrough - Super Metroid 161 Just attach to a block, press jump, and repeat. If you're not comfortable wall-jumping yet, you can use the grapple beam on a vertical wall to do basically the same thing. Now you want to get to the top left part of the room. Super Metroid Walkthrough - Super Metroid 160 Then power bomb the floor, fall down, and there'll be a save room on your left. Super Metroid Walkthrough - Super Metroid 159ĭown and to the right. Your goal is to get to the top right of this room. Also, you can run and jump off a hill just below this door to reach the middle platform and save yourself some stress (but don't go in the door above-it only leads out of Maridia). If you fall, just go back to this starting point. You'll have to grapple all the way across the top of this room. Super Metroid Walkthrough - Super Metroid 158 Use the conveniently placed ledges and platforms to ascend this room. Maridia Entrance to Maridia Exit Super Metroid Walkthrough - Super Metroid 157 You can jump to nearby pages of the game using the links above.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |